An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience

نویسندگان

  • Vinoba Vinayagamoorthy
  • Maia Garau
  • Anthony Steed
  • Mel Slater
چکیده

This paper describes a behavioural model used to simulate realistic eye-gaze behaviour and body animations for avatars representing participants in a shared immersive virtual environment (IVE). The model was used in a study designed to explore the impact of avatar realism on the perceived quality of communication within a negotiation scenario. Our eye-gaze model was based on data and studies carried out on the behaviour of eye-gaze during faceto-face communication. The technical features of the model are reported here. Information about the motivation behind the study, experimental procedures and a full analysis of the results obtained are given in [17].

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Simulation versus Reproduction for Avatar Eye-Gaze in Immersive Collaborative Virtual Environments

Using video technology in telecommunication systems poses spatial orientation problems because participants have a window onto each other’s space, rather than sharing one space. These problems can be overcome using immersive virtual reality in which remote participants are represented as avatars. Because of the challenges involved in capturing eyegaze reliably and problems of loss in transmissi...

متن کامل

Combined Head - Eye Tracking for Immersive Virtual Reality

Real-time gaze tracking is a promising interaction technique for virtual environments. Immersive projection-based virtual reality systems such as the CAVE allow users a wide range of natural movements. Unfortunately, most head and eye movement measurement techniques are of limited use during free head and body motion. An improved head-eye tracking system is proposed and developed for use in imm...

متن کامل

A Study on Immersion of Hand Interaction for Mobile Platform Virtual Reality Contents

This study proposes gaze-based hand interaction, which is helpful for improving the user’s immersion in the production process of virtual reality content for the mobile platform, and analyzes efficiency through an experiment using a questionnaire. First, three-dimensional interactive content is produced for use in the proposed interaction experiment while presenting an experiential environment ...

متن کامل

Virtual Virgins and Vamps: The Effects of Exposure to Female Characters’ Sexualized Appearance and Gaze in an Immersive Virtual Environment

This experiment exposed a sample of U.S. undergraduates (43 men, 40 women) to suggestively or conservatively clad virtual females who exhibited either responsive, high eye gaze or nonresponsive, low gaze in an immersive virtual environment. Outside the virtual world, men and women who encountered a highly stereotypical character—a suggestively clad, high gaze agent (“vamp”) or conservatively cl...

متن کامل

Transformed Social Interaction , Augmented Gaze , and Social Infl uence in Immersive Virtual Environments

Immersive collaborative virtual environments (CVEs) are simulations in which geographically separated individuals interact in a shared, three-dimensional, digital space using immersive virtual environment technology. Unlike videoconference technology, which transmits direct video streams, immersive CVEs accurately track movements of interactants and render them nearly simultaneously (i.e., in r...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:
  • Comput. Graph. Forum

دوره 23  شماره 

صفحات  -

تاریخ انتشار 2004